tag:blogger.com,1999:blog-2395408718428935037.post125682570696348299..comments2023-04-26T02:25:00.179-07:00Comments on The Frothy Friar: The Forgotten, The Neglected...The Copper PieceThe Frothy Friarhttp://www.blogger.com/profile/11239287980636452197noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2395408718428935037.post-68388496888526128752010-04-12T20:39:23.543-07:002010-04-12T20:39:23.543-07:00I've run campaigns in the past where I've ...I've run campaigns in the past where I've set silver as the standard. I recently went back to the gold standard when I had a thought: with a bunch of alchemists running around transmuting lead to gold and such, it only stands to reason that gold would be far less valuable in a magical world than our own.<br /><br />Having said that, I wholeheartedly approve of a system like this if one wants to evoke a more "fantasy historical" vibe.<br /><br />(And perhaps appropos of nothing, my favorite monetary system remains Dark Sun, especially the ceramic pieces that could literally be broken up into "bits" to make change.)David Larkinshttps://www.blogger.com/profile/04133630988557116729noreply@blogger.comtag:blogger.com,1999:blog-2395408718428935037.post-88846662885305247852010-04-12T18:00:41.539-07:002010-04-12T18:00:41.539-07:00Bronze/brass cheaper than copper? I can only presu...Bronze/brass <i>cheaper</i> than copper? I can only presume tin is more abundant in fantasyland than it was in our own pre-modern era. Likewise iron (<a href="http://www.readbookonline.net/readOnLine/8714/" rel="nofollow">cold iron... master of all</a>), should that really be cheaper than abundant and easily smelted copper?<br /><br />Snark aside, this is good stuff. I especially liked your integration of the magical metals into use as currency. Was that inspired by the Judge's Guild Ready Ref Sheets, or was it just an obvious progression for you?<br /><br />Magic metals aside <a href="http://vaultsofnagoh.blogspot.com/2009/03/money-in-vaults-game.html" rel="nofollow">I came to similar conclusions</a> as you have a while ago. My variation was to shrink copper into farthing-sized chump change (250/lb), add bronze as the silver analogue, and appreciate metal value from there.<br /><br />I've long been of the (minority, anti-heroic) belief that silver should be the currency base (as silver pennies, cash, pesos and dollars were in the pre-modern era), and that gold should be a precious metal, rather than the default. Platinum? Fuggetaboutit.Chrishttps://www.blogger.com/profile/04072272223837426211noreply@blogger.comtag:blogger.com,1999:blog-2395408718428935037.post-32131126684346324132010-04-12T15:28:08.565-07:002010-04-12T15:28:08.565-07:00I forgot about that book. Didn't it have bras...I forgot about that book. Didn't it have brass bits in it? Anyway, for my game I use a silver standard. Gold is mainly used by nobility or well of merchants. Copper is use often in my campaign. But of course as the levels go up so does the characters number of gold pieces.Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.comtag:blogger.com,1999:blog-2395408718428935037.post-38140168481876006242010-04-12T14:17:43.342-07:002010-04-12T14:17:43.342-07:00You could always change the prices and exchange ra...You could always change the prices and exchange rates to something closer to realistic for the Middle Ages--elevating the poor copper and putting gold out of reach.Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.com