Character creation has always been a point of minor contention amongst gamers.
"What method do you use?" has always been one of the first questions out of players mouths when getting together with a new group. So I ask you, what method do YOU use?
The most basic method I think has to be the straight forward 3d6 in order
The most popular, at least that I've found, is the tried and true 4d6 drop the lowest and place 'em where you want 'em
However, there are a number of other methods that have been written officially or been house ruled. So many in fact, that I'm not sure I could list them all if I wanted to.
In the 1st Edition DMG there were several methods written including 3d6 twelve times and choose the best six scores, Roll 3d6 six times for each attribute and choose the best for each and 3d6 enough times to generate twelve characters and choose the set that is best suited for the player.
In Unearthed Arcana there was a fifth method that dictated the number of dice used for each attribute based on the character class.
Some people use a point buy system to keep all characters even, but most times there isn't the ability to make a really good character.
Personally, after I get to know a group of players, I trust the players to decide what they want for each attribute. 9 times out of 10 they come up with relatively normal characters. I've never had anyone abuse that power and create a character with all 18's (except a 17 in Charisma...don't wanna seem like they're cheating). In fact, a lot of time their highest score is usually a 16 or maybe a pair of 15's. It allows the player to create the character they want without random chance.
So what is your favorite method or creating characters?