Wednesday, April 2, 2014

Dungeon Masters: Impartial Judge or Storyteller

Frighteningly Accurate Portrayal of Me cir. 1983
I'll be honest, I'm confused.

On the one hand, I want to be completely fair with my players and show that there is no under-handed, double dealing going on and at the same time I want to engage them in a good story. So I'm torn.

I know there are a lot of DMs out there with the "Let the chips fall where they may" attitude and choose to have all rolls of the dice out in the open. This shows the player that there is no cheating and no fudging going on and that its completely up to the dice gods to determine their fate. And part of me agrees with that. I think the dice are there for a reason and its complete chance when things go well or poorly for a party. Who am I to go against the Mighty 20-sided Die in the Sky?

Thursday, May 2, 2013

Encounter Inspiration #6

Lake Taupo "Say Friend and Enter?"
Seems like a good place for a bar room brawl
Alcazar of Segovia, Spain






Empire Role Playing: Why?

EMPIRE
A Universal Role Playing Collective
"Bringing Advanced Gaming Back to Basics" 
I really need my own logo
 
I've often asked myself "Why are you writing this game? What's the point?"

To that the answer is always "Because I really believe I have something to offer the gaming community"

Sure, there are just under a billion RPGs already out there, but I think I have some clever (if I do say so myself) ideas in a few areas of gaming. I won't claim to have read, or even seen, all the games that are out there, but I do think that a couple of ideas that I came up with are original.

So here are a few reasons why I created my own system:

Wednesday, May 1, 2013

Empire Role Playing

EMPIRE
A Universal Role Playing Collective
"Bringing Advanced Gaming Back to Basics"

For years now I've been creating and honing a role playing game the way I've always wanted one to be. It was always sort of a pipe dream that one day I would sell it to someone and become rich and famous and millions of people would flock to my house for words of wisdom in gaming...and errata clarification. Well, I don't see the later part of that ever happening, but I do still have hopes of producing an actual product that someone, other than me, can hold in their hands and use.

It started out a very long time ago as a Post-Apocalyptic alternative to Aftermath! because, while my friends and I loved PA games, none of us had an engineering degree to understand their rules. From there it started to expand and grow and mutate.